Ghana curriculum lesson note

SHS 3 Art and Design Studio 1st Semester Week 1 Lesson Plan

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Weekly Learning Plan
SubjectArt and Design StudioWeek1
Duration60 minutesFormSHS 3
StrandART AND DESIGN THEORIES AND APPLICATIONSub-StrandMEANINGS, SCOPE AND ROLE OF ART AND DESIGN STUDIO
Learning Outcome(s)3.1.1.LO.1 - Reflect and familiarise yourself with intellectual property laws in Ghana and their importance to the art and design studio practitioners
Content Standard3.1.1.CS.1
Learning Indicator(s)3.1.1.LI.1 - Demonstrate knowledge and understanding of the Creative Art industry laws, and ethics and their implication on art and design studio practices. Learners acquaint themselves with the Copyright Act of Ghana,2005 (Act 690) Patent Act, 2003 (Act657) Trademarks Act, 2004(Act 664), Company Act, 2019(Act 992) and their implications on art and design studio practices
Lesson FocusDemonstrate knowledge and understanding of the Creative Art industry laws, and ethics and their implication on art and design studio practices.
Previous KnowledgeLearners recall related ideas, vocabulary or experiences from earlier lessons and everyday contexts.
Lesson Objective(s)Describe the key idea in: Demonstrate knowledge and understanding of the Creative Art industry laws, and ethics and their implication on art and design studio practices. Apply the idea through guided and independent learning activities. Demonstrate understanding through oral responses, written work or practical performance.
Essential Question(s)What knowledge, process or studio decision is central to Demonstrate knowledge and understanding of the Creative Art industry laws, and ethics and their implication on art and design studio practices. Learners acquaint themselves with the Copyright Act of Ghana,2005 (Act 690) Patent Act, 2003 (Act657) Trademarks Act, 2004(Act 664), Company Act, 2019(Act 992) and their implications on art and design studio practices? How can appropriate materials, tools, methods and visual thinking be used safely and effectively? How can the art/design response communicate meaning or address a real societal/community need?
Pedagogical StrategiesExperiential Learning Collaborative/Group Learning Problem-Based Learning Project-Based Learning Visual Thinking Studio Practice Critique and Reflection
Teaching & Learning ResourcesSketchbook/visual diary Pencils and erasers Drawing paper/card Curriculum/reference images Locally available art and design materials Appropriate studio tools Protective equipment as appropriate
Key Notes on Differentiation
ContentUse real objects, photographs, demonstrations, vocabulary prompts and worked visual examples for learners needing support. Extend advanced learners with independent research, additional constraints, alternative media or more complex technical/design decisions.
ProcessUse mixed-ability and gender-balanced grouping while ensuring every learner contributes practical and intellectual work. Allow visual, oral, written, tactile and digital documentation depending on learner needs and available resources.
ProductPermit appropriate curriculum-aligned outputs such as charts, pictorial inventories, visual diaries, proposals, 2-D/3-D works, artefacts, portfolios and exhibitions. Judge evidence of process, safe technique, craftsmanship, creativity, problem solving, communication and reflection.
Success CriteriaLearners use correct subject vocabulary. Learners complete the main task with reasonable accuracy. Learners explain or demonstrate how the concept applies in a new situation.
HomeworkComplete a short application task connected to the week's learning indicator.
Lesson Activities
StageTeacher ActivityLearner ActivityAssessment / DoK
Starter10 minutesDisplay a relevant artwork, design, performance or visual example from art and design theories and application and ask learners to describe what they notice.Share prior knowledge, listen to peers and record the lesson question in their notebooks.Not provided.
Activity 115 minutesDemonstrate how artists or designers use meanings, scope and role of art and design studio, pointing out materials, process, form and meaning.Observe the example, name visible features and record useful vocabulary.Ask learners to identify one material, technique, form or meaning from the example.
Activity 220 minutesGuide learners to sketch, plan, perform, annotate or critique a small work connected to meanings, scope and role of art and design studio.Create, annotate or critique the task outcome while responding to feedback.Review work for process, creativity, accuracy and explanation.
Activity 310 minutesAsk learners to refine or present their work and explain one decision linked to meanings, scope and role of art and design studio.Present the refined work and explain the artistic or design decision made.Use peer comments and teacher questions to check understanding of the concept.
Lesson ClosureSummarise meanings, scope and role of art and design studio and correct one common misconception using learner examples. State one thing learned and complete the exit response.

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