Ghana curriculum lesson note

Basic 7 Computing Term 3 Week 4 Lesson Plan

Need the editable version?

Generate, personalize and download the complete lesson plan on Sirbus.

Create Lesson Plan
Week 4: Lesson Plan
Subject: Computing
Class: Basic 7
Topic: Introduction to Programming
Strand: Computational ThinkingSub-strand: Introduction to Programming
Indicator (code): B7.5.1.1.1Content Std (code): B7.5.1.1 Demonstrate understanding of programming
Performance Indicator: Learners can identify and use arithmetic operators in programmingCore Competencies: Critical Thinking and Problem Solving (CP), Digital Literacy (DL)
T.L.R.(s): Computer, Visual Programming software (Scratch/Blockly)
Phase 1: Starterpreparing the brain for learning
Recap previous knowledge about and use arithmetic operators i. Quick brainstorm: What do you already know about and use arithmetic operators i? Introduction to today's objectives regarding and use arithmetic operators i. Mental drill or quick quiz related to and use arithmetic operators i.
Phase 2: Mainnew learning including assessment
Introduce and explain the use of arithmetic operators: +, -, *, and / in programming. Clarify the use of '*' for multiplication and demonstrate adding numbers using scripts and variables. Explain the order of operations (BODMAS/PEMDAS) and its application in programming. Assess understanding of multiplication and division symbols in programming through practical examples.
Phase 3plenary / reflections
Summarize what we learned today about and use arithmetic operators i. Oral assessment: Answer key questions on and use arithmetic operators i. Learners share one new thing they found out about and use arithmetic operators i. Check for understanding and wrap up the week on and use arithmetic operators i.

Need the editable version?

Generate, personalize and download the complete lesson plan on Sirbus.

Create Lesson Plan

More Basic 7 Computing Term 3 Lessons